I have not blogged in a while, because I’m not a good person. Ahem. I’ve also been behind about posting presentations that I’ve done, so I’m catching up on that now.
The first one is a presentation I gave at PAX Dev 2013, about the nuts and bolts involed in bringing a C++ game (or really any app) to the web using Emscripten. The slides are available here, and have the steps involved in going from existing C++ source to getting that running on the web.